If you can help out and fill these in for the most commonly used languages, it'll make it easier for a lot of students to get started with coding without knowing high-priority languages needing translations in GitHub: You can do the control structures ( if, while, etc.) in your locale file on lines 185-233, and you can do the properties ( moveRight, attack, etc.) either in the /i18n editor or in the level editor in the Components list (if you know where those are). We need to fill out the most common initial property names and control structures. _Here I hover over "attack" to see that it's "ataque" in Portuguese. It also translates the property and method names in the documentation. This still lets you code in English, but if you don't know what the English means, you can see the tooltip and figure it out, instead of it just being totally opaque. Retrieved 26 February 2019.We recently added the feature that when playing in another language, you can hover over a piece of code to see a translation of what it does.
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